what are argonians good at

Obtaining names []. Community content is available under. It is known that great emphasis is placed upon the Hist, the strange trees that are abundant in the Marsh. The Shadowscales are Argonian assassins, born under the sign of. How is running out of air in skyrim handled anyway? During their war with the Reman Empire, some Argonians built headquarters and camps on the bottom of lakes and rivers to guarantee safety.[source?] Following this defeat, the Argonians retreated to Helstrom, where the Imperials would not follow them. It's handy early on but means very little in the long run. [15], When an Argonian dies, their soul travels into the Hist trees, thus they pass on their memories to each new generation. [3], By the Third Era most of Argonia had been assimilated into the empire with the exception of Helstrom. As for skill set, I opted for sneakiness and ended up using bows and arrows more than I thought I was going to. I never worked out how you're supposed to know when you'll run out, and I've never managed to actually drown. I've already completed the Arena so I can't use those Argonians. When that Argonian dies, his soul travels back to its Hist tree and is stored until another hatchling drinks that Hist. If I recall correctly, Argonians and Bretons got the biggest boost to the Restoration skill. I would advise against two different armor types, even though we Argonians (M'aiq is to Argonians as Ra'Gruzgob is to Khajiit) are cursed with exposed legs. Their once a day limitation urges me to save them for a rainy day, but that never comes and so they never get used. True, I have a terrible habit of not taking these characters far, but I have played every race for a decent amount of time. The Hist is a unique type of tree that grows all around Black Marsh and is looked highly upon by the inhabitants. Plus the whole underwater breathing, immunity to poison and resistance of disease helps a bit too. Served from: 172.31.30.193 | Version: com. Now if you don't mind. Mage? Appearance. Melee? It just comes down to what you think looks the best. The plague began in Stormhold in 2E 560, and quickly spread to every corner of Black Marsh, killing all those not of reptilian stock. If an Argonian becomes a vampire, it appears to age tenfold and its eyes turn light red and nearly blank, though their pupils are still clearly visible. [8] The xanmeers are left as uninhabited ruins scattered throughout Black Marsh. The Hist and spirit of the Argonian combine. Does it go to far? Argonians make very good thieves and assassins, with the right stat boosts. This is due to the nature of their homeland, but also because men and mer typically view them as little more than beasts. The Hist tree can telepathically talk to the Argonian that has drunk the sap. Maybe I should just make it a fuckaround playthrough. Argonians are slightly taller than humans, ranging from 6 to 6 ½ feet tall. In fact, Argonian hatchlings drink the sap of the Hist at birth and infancy. Each ring is unique and has personal meaning to the creator and the recipient. Racial Skills. Since Argonians are good healers, that's my shtick... but in normal content, I spend little time healing so I use the downtime on my armor set to heal, keep up buffs, and restore resources via heavy attacks... then when I get that 5s of 100% crit I basically drop every damage skill that I can. 1: Waterbreathing - not an amazingly useful ability, but still useful, 2: Histskin - being virtually invincible for a short time is very useful, especially as a thief. The Tree-Minder of the tribe aids to prepare the ceremony. Uh... well, actually, most amphibians absorb oxygen through their skin (Larval stages use gills, though)[1]. I never used night eye though. Argonians are a race of reptilian humanoids residing in the treacherous Black Marsh. [21] In the past, the Argonians had a large and powerful enough civilization to build large, intricate pyramid structures called xanmeers. [3] Argonians are one of the few races completely unrelated to men and mer, who think of themselves as coming from, and ultimately returning to, the Hist.[4]. There are times that an Argonian's name is changed into a Cyrodilic name with regard to their original meaning, but more often than not, it has very little consideration. Anyone considered too dangerous to hold in "civilized" dungeons in other provinces was sent to Black Marsh. If you must consider it, then I reccomend modding first. Most relations are neutral, with Argonians not really caring about the affairs of other races or nations. Furthermore, they were able to coordinate the defense of Black Marsh and defeated the forces of Mehrunes Dagon. Honestly, this V is why I chose an argonian: heard I would be speaking to dragons - looked right. The difficult terrain within the Black Marsh, coupled with the apparent isolationist policies of the Argonians, renders this largely a mystery. The Hist, also known as the Trees of Argonia, are apparently co-dependent with the Argonians, with many examples of both relying on one another. They are good at being absolutely awesome. But personally I think they look like ass, just like the khajiit. Years of defending their borders have made the Argonians experts in guerrilla warfare, and their natural abilities make them equally at home in water and on land. They can be thieves, but I find them to be effective skirmishers. The Argonians are the reptiloid natives of the Black Marsh of southern Tamriel. 4: You're a god damn walking lizard person. Argonians (or “Saxhleel” in their native tongue) are an intelligent race of reptile people that inhabit the swamps of Black Marsh who work well with magic, stealth and skills that require agility. Also, the water-breathing totally breaks the final thieves-guild quest, which is always great, as that one is easily the most annoying. However, considering references to the Royal Court of Argonia and the existence of the Shadowscales, the presence of some form of organized Argonian government is very likely. A small xanmeer ruin in Black Marsh as it is seen in The Elder Scrolls Online, An Argonian mud hut as it is seen in The Elder Scrolls Online. The Argonians have the following racial skills: Restoration Expertise. Sega has to tell Nintendo to remove Sonic from Super Smash Bros. 4, http://en.wikipedia.org/wiki/Amphibian#Respiratory_system. Argonians also have some resistance to poison. [9], After being born, Argonian hatchlings drink the sap of the Hist and continue doing this through their infancy. [6][3], Argonians start out in life as eggs;[7] when a clutch of Argonian eggs is laid, they are placed near Hist trees in areas known as hatching pools. Learn the difference, Bethesda. Though I do find some of the name results to be humorous, it sort of doesn't follow the Cyrodilic naming system for Argonians. Finally, Quick to Mend is a racial skill which increases the healing Argonians receive. I've never been a fan of animal/humanoid looking creatures ever so I tend to stay away from them. After all, I like to be versatile, but I also like to play as a non human in games if possible. When that Argonian dies, his soul travels back to its Hist tree and is stored until another hatchling drinks that Hist. [3], In approximately 3E 200, during the reign of Katariah, there was a massacre at the village of Armanias due to a lack of sufficient armor. Ultimately, race means very little in Skyrim. It just makes sense.And they look cool. not Restoration, Enchant or Destruction, but instead Alteration, Mysticism, Conjuration and/or Alchemy), with Spear instead of Short Blade. If you like the look of an Argonian character then go for that. A +5 boost to Illusion, Alchemy, and Mysticism gives them c… Soldiers walking alongside rivers, travelling on ships in the ocean or barges along the rivers have been attacked by Argonians that ambushed them from the water where they lay in wait. That would make sense. Increases experience gain … Seeing as how Argonians have a +5 in Alteration and Restoration, yeah... Not changing this sig until someone makes a Freddy Krueger VS Predator movie. Explorers who are not Argonian usually end up dead, killed by the native fauna of Black Marsh, disease, or the Argonians. Enigmatic and intelligent, the Argonians are experts at guerrilla warfare, and their natural abilities suit their swampy homeland, Black Marsh. Argonians are one of ten playable races in The Elder Scrolls III: Morrowind. Speed. Water Breathing. hi! I need to stab an Argonian for the vampirism cure quest, and I want to try and do it legitimately. They can be thieves, but I find them to be effective skirmishers. Argonians or Saxhleel are an interesting race of reptile people of Black Marsh. For other uses, see Argonians. The long history of being forced into slavery by the Dunmer and lives spent in harsh treatment on their plantations in Morrowind have left most Argonians with a deep cultural hatred of the Dark Elves—a hatred which later led them to attack and occupy the weakened Morrowind during the Fourth Era. Even if they could be reached, the Argonian gills, fins, propelling tails, sharp teeth, claws, and underwater sight mean that fighting one in the water would be nothing short of suicide. Slave traders exploited the Argonians, and "entire tribes of Argonians were dragged in chains" to the Dunmer land. The war was used by the Argonians both to exact revenge on the Dunmer for their past enslavement of Argonians, and to conquer territories lost in the Arnesian War. Either way it is an effective strategy as they cannot be followed into the deeper oceans and rivers.[source?]. They might be good warriors with hist skin. I've found some random loot but no unique items yet. Even what little is known about the Hist is the subject of much rumor and speculation. An Argonian's tail is also used for balance which gives them an extra advantage in certain situations. The Elder Scrolls IV: Knights of the Nine, An Elder Scrolls Novel: The Infernal City, Pocket Guide to the Empire, Third Edition: Black Marsh, https://elderscrolls.fandom.com/wiki/Argonians?oldid=3122960, There are rumors of Argonians that have contracted a unique form of lycanthropy, and rather than becoming werewolves upon transformation, become creatures known as, There is an Argonian political faction called the, The "Black Marsh" was the name given to the portion of. Honestly, don't sweat so much about race. Size. Okay...I've got five minutes until the veloci-person horde descends upon me, so I best explain myself. Argonians are a people with a run-down history of suffering and triumph… and then more suffering. Check. Thus, the An-Xileel held Black Marsh until Martin Septim ended the Oblivion Crisis and closed the Gates forever. They often see themselves as protectors and guardians. ], Little is known about what occurred in Argonia or Argonians in general during much of the First Era, as the few Argonians that left the province were very rare and they themselves did not talk about their history, preferring to integrate themselves into the larger Tamrielic cultures. The only clear relations they have are negative, falling on the Dunmer and the Khajiit. With a command of guerilla warfare tactics, the Argonians … Their amphibious physique suits them for aquatic and terrestrial habitation. Argonians can be used well as night blades like … The coastline along the east of Topal Bay had become notorious for acts of piracy because of these Bandits and thieves, and in 1E 1033, the Empress Hestra demanded the head of Bramman. It's the one character I haven't gotten rid off or atleast haven't been bored of with the playstyle. Let's take a look at the table in the Skyrim wikia... Argonians start off being good at: Light armour, sneak, lockpicking, pickpocket, restoration and alteration. [18], It is believed that the Hist were able to prophesy the coming of the Oblivion crisis and were able to call the "people" back to Black Marsh. As Argonians are defending their borders from years that’s why they are experts in guerrilla warfare. Black Marsh, (also known as "Argonia"), is one of the nine Provinces of Tamriel and the homeland of the Argonians. [19] The actual ceremony of marriage is very long and complex, and involves unique rituals, spoken in the native language of the Argonians.[20]. [2], During the Oblivion Crisis, a faction known as the An-Xileel (an Argonian political faction comprised of several powerful clans, including the Scale-Song) rallied the Argonians against the Daedra after the Battle of Kvatch. And now I have the urge to restart Skyrim as an Argonian now.. Hmm useful traits for sure if you're going for the thief/archer route. also the resistance to poisons/diseases is pretty useful too. [16], Some Argonians say that the Hist created the Argonians to see for them the world where they cannot walk. Capable of breathing underwater, they also have a high resistance to diseases and poisons, and are great guerrilla warfare fighters. my one and only Skyrimmer was...well, is Argonian and I figured it would be the best fit for someone with the title "Dragon-Born" what with it being a humanoid lizard person. The Naga were a breed of Argonian who resembled puff adders with legs and arms and whose height ranged from seven to eight feet tall. Jun 27, 2015 @ 9:24am This site lists all the Argonian names both male and female from all the Elder Scrolls games. This could prove useful to some people, so good job. The Argonians were repelled; however they were able to conquer most of southern Morrowind. Aside from some perks and resistances, stuff like the dunmer resistance to fire, khajiit unarmed damage, imperial luck, all the race does is give you an advanced start on a handful of skills, which may or may not come to influence your playstyle, and of course, it has a big influence on your character's appearance. Learn the difference, Bethesda. #4 Uther Pundragon, May 14, 2012. [3], Very little is known about the Argonian culture as of the Fourth Era. Possible blame for this may rest with the Ayleids' incursion into the region, or the catastrophic events of the Aldmeris war, but no one really knows.[source? Just go Nord/Orc and beat shit up with hammers. Mysteriously, sometime near the First Era, the Xanmeer society was wiped out from unknown causes. Oh and perma-waterbreathing. In addition, Argonians can change their genders throughout their lives. A +5 boost to Alteration and Restoration gives them good magical potential. According to them, the sap of the hist tree, when drank, gives a hatchling its soul. Lilani:I guess they're good for the waterbreathing thing, but it still bothers me that they are constantly described as "reptilian" but apparently they have gills >:-( Those are amphibians, dammit. They descend from sentient trees known as the Hist, which is central in many ways to their cultural and relig… Though as a thief it could be used in sticky situations. Protest outside of abortion clinics. Take from that what you can. Yeah, I pretty much played it through as a reptillian Desert Punk when I went Argonian. Play it as a person who takes money and jobs wherever they can, is naturally cocky but prone to get themselves into shenanigans. The dense forests, swampy inland rivers, and mangrove thickets make it nearly impossible to reach the interior of Black Marsh, unless one is an Argonian. Because of this, only the native Argonians can successfully travel the province. All of the other racial abilities can be made redundant by enchantments, potions, levelling up skills, etc. ^Also, this.My Argonian spearman was the terror of Morrowind's wildlife, but since they took away my spears... and the ability to fight underwater... Argonians have lost a lot of their shine. but really, argonians have a lot of bonuses that are nice, but not good. Argonians are trained in guerilla warfare and drown their enemies by dragging them to the water and holding them under. This was used to terrible effect during the Three Banners War, when an Altmer alchemist named Ruuvitar nearly succeeded in wiping out an entire generation of unborn Argonians using a relic called the Mnemic Egg. So, kind of an all purpose race, a non human alternative to Imperial? An uneducated person would expect that the Argonians and the Khajiit would be the closest of allies, given their unique status as Beastfolk and their similar histories of being used as slaves. I just like Argonians because Bethesda has a nasty habit of hiding some pretty nice stuff in really deep lakes. I would pay for that novel in full. This is also where the Arnesian War uprising, (which took place during the Imperial Simulacrum), saw the Argonians exact revenge for the slavery that they suffered from House Dres. Melee/Rogue - they get a lot of boosts to the rogue talents in the beginning, which helps if you want to go down that path. Helstrom is in the center of "Murkwood," an area of marsh in the center of Argonia where it is almost impossible for non-Argonians to travel, so is the center of non-Imperial Black Marsh. Traditionally, names are given after their Hist-sap licking ceremony called "Naming Day. So you may want to find a way to incorporate that into your build. Perhaps a close range sneaker, allowing me to make a jurassic park reference? The mouthpiece of the gaming generation, The Escapist aims to capture and celebrate the contemporary video gaming lifestyle and the diverse global video game culture by way of in-depth features, thought provoking articles and relevant columns authored by leading video game authorities, as well as cutting-edge video shorts, engaging forums and robust social media elements that incorporate … In all honesty I have hardly ever even used the racial active abilities. [3], Even when the land became habitable again, fear of the disease kept most outsiders away. I guess they're good for the waterbreathing thing, but it still bothers me that they are constantly described as "reptilian" but apparently they have gills >:-( Those are amphibians, dammit. [23] Some Argonians born under the sign of The Shadow are given to the Dark Brotherhood at birth and trained in the art of stealth and assassination. Yes some races are going to get a slight boost over others for certain playstyles from the racial abilities, but in reality any combination is completely viable. This is one of the many reasons Argonians are effective as thieves and assassins. Check. Now I find myself wanting to start playing as an argonian. User Info: dinosaur-123. They appear to be neutral to the ongoing hostilities between the Empire and the Third Aldmeri Dominion. Either Lusty Argonian Maid or, 50 Shades of Histskin. It's an obvious advantage to the mammalian alternatives. This tree, according to the Argonians, is intelligent and fully conscious. Chukka-sei is an Argonian traditional Naming day, which comes in the Argonian season of Hist-Dooka (Second Seed). Argonians have a wide variety of cranial features such as fins, feathers, ridges, spines, spikes, or horns. Check. Check it out if you actually want a realistic name for your Argonian. >:(. One Argonian, named Ja-Reet, was born into slavery in the province of Morrowind, and was deprived of the Hist as a hatchling, but eventually returned to Black Marsh with a Dunmer woman that he had married. It produces a special sap that gives Argonians visions and enlightenment to their souls. Any examples of really cool items I can find at the bottom of a particular lake? This same rule applies to small nomadic tribes of Argonians. Honestly, you can play any kind of playstyle as any race really. This article contains contentious statements that require additional, *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Good names for argonians? No? More useful than nighteye? I suppose they fit under the same kind of playstyle as the khajiit, as a theif or assassin, a sneaky type, but night eye has far more advantages for that than the argonian's power, histskin, so when going for that type, you may as well play khajiit. Stealth? "[22], To the most traditional Argonians, birth and death is the same moment. Years of protecting their border has made the argonians expert guerrilla warfare fighters. [5] They have developed immunities to diseases that have plagued many would-be explorers in the region, and they are capable of easily exploring underwater locations due to their ability to breathe water. Pretty much the only playstyle you would pick a certain race for is unarmed, where you would pick a Khajit for their additional unarmed damage, as there is no unarmed skill, making this bonus invaluable for an unarmed playstyle. [3], The Argonians were defeated by the Reman Empire in 1E 2811 at the Battle of Argonia. If an Argonian becomes a vampire, it appears to age tenfold and its eyes turn light red and nearly blank, though their pupils are still clearly visible. They eventually caught Bramman in his bandit kingdom not far from what is now called Blackrose, and took his head for the Empress. Female Argonians are also portrayed to have breasts, according to some sources, this is possibly an additional,[13] or the only,[14] way for an Argonian young to get Hist sap. Bethesda? [2], After the Oblivion Crisis, Argonia seceded from the Empire, making Black Marsh into an independent province. Jel names []. [3], The Dunmer of neighboring Morrowind have made a practice of raiding the region for slaves, and this is particularly practiced by members of House Telvanni. Generally Argonians utilize two types of names from different languages: Jel and Tamrielic. They generally lived in the inner swamps of Black Marsh and had very little contact with the Imperials and other races that were not native to Black Marsh. [citation needed], Not much specific information is known about the Argonian religion. [2], It also should be noted that the Hist, and therefore Argonians, acknowledge the existence of the deity Sithis. Personally, I found the "Races Redone" mod to be very interesting, but the author seems to have removed it as an individual file, so the only thing I can offer there is his catch-all mod of "Skyrim Redone", which includes the aforementioned Race tweaks (Part 3 of the description) in addition to a plethora of other gameplay tweaks, which I admit, I have no direct experience with so cannot personally vouch for. Largely removed from Tamriel's history during the Merethic Era, Argonian society was supposedly at its height during this time period; having an advanced civilization that built the great Xanmeer pyramids of Black Marsh. You have Agacephs, Archeins, Nagas, Sarpus, and Paatrus as well as the Tsaesci (which some suspect is related to Argonians) and the Dragh which is a new modded race facilitated strictly in Skyrim. Elder Scrolls is a FANDOM Games Community. If you could use spears in the game, they'd be the perfect fighter in my eyes. In the aftermath of the Red Year (4E 6), the Argonians invaded Morrowind, in an event called the Accession War. The Imperial Fleet followed the course deeper into the heart of Black Marsh than any non-Argonian had ever been before. their +10 starting skill is lockpicking of all things, which is frankly useless. http://elderscrolls.wikia.com/wiki/Argonian_%28Skyrim%29. It didn't work out, as being a pure mage in skyrim is difficult. I've found that a Stealth/Sorcerer build is fun (i.e. Many non-Argonians pr Their long history of being captured as slaves has made Argonians very distrustful of strangers, but when an Argonian has made a friend, they will fight to the death to defend that friend. [citation needed], The Argonians do not have the concept of "time," so their language does not have a word for it. Since they have a +10 boost to Security and Athletics, they can make agile rogue-like characters. The most important thing to understand about their religion is the close bond between the odd Hist tree and the Argonians. c: < > Showing 1-15 of 23 comments . The Argonians have no true allies among the other races of Tamriel. Argonian culture in Black Marsh is not fully understood. In Black Marsh, it is customary to present a lover with an Argonian Wedding Band, which is crafted by the courting member. Judgement101:I just like Argonians because Bethesda has a nasty habit of hiding some pretty nice stuff in really deep lakes. The roots of this animosity can be traced to the Khajiit belief that an Argonian shaman was responsible for creating the Knahaten Flu which plagued the species and its infrastructure. Argonians gain an increase to poison and disease resistance and their max Health is increased thanks to the Argonian Resistance ability. Although able to function in other societies, he was described as "disadvantaged," or maladjusted, in Argonian society and unable to understand Argonian social cues and body language; this of course was blamed on his lack of connection to the Hist. [17], Little is known of the ancient history of the Argonians during this Era, following the events of the Dawn Era. If it is going to come down to the racial abilities though, the Argonian histskin ability seems beneficial for every playstyle, the water breathing is nice but can be made redundant, resist disease is useful. [2], Because of the birthing rituals in Black Marsh and the hatchlings' dependency on the Hist, it is considered rare for a hatchling to be born out of the province and away from the connection of the trees: but it is possible. They had black scales, black eyes, and large mouths full of fangs. They can live on land and in water, it is also known they can breathe underwater as well. Unlike other Tamrielic languages, it is not derived from the Ehlnofex. As I remember it, there was a circular oxygen meter around the cursor in oblivion. Because of this, for some Argonians the hardest part of learning the language of the Imperials is that they make their verbs different to indicate when something happened. "When the gates opened, Argonians poured into Oblivion with such fury and might, Dagon's Lieutenants had to close them." Argonians have very sharp reptilian teeth lining their mouths, which, if they are unarmed, can be used as an effective weapon. The natives fought and defeated the Daedra on their own turf, doing so with such success that the Dremora lieutenants actually closed their Gates themselves to prevent being overrun, an occurrence unheard of in the other provinces. Argonians (they prefer Saxhleel in Jel, their native tongue, a word that seems to mean "People of the Root") are the little-understood reptilian denizens of Black Marsh. If, for whatever reason, this connection to the Hist is not present or is severed, the unborn within the eggs die. Sign-in to your Escapist account to enter contest, post comments, and simply be more awesome. If you like the look of an Argonian character then go for that. Pretty much this - my current character is a sneaky archer Argonian, and Histskin is useful when the crap hits the fan and he can't stay in the shadows anymore. When the Oblivion Gates opened in Black Marsh, the Daedra did not so much flood into Argonia as the Argonians did into Oblivion. According to them, the sap of the hist tree, when drank, gives a hatchling its soul. You run out of oxygen when your health meter starts depleting, much like in Oblivion if I remember correctly, that's how you drown in Skyrim. Those Argonians can become Shadowscales, who serve Black Marsh as spies and assassins.[24][25]. That said, it is the second highest rated file on the site, so it's fairly safe to say it has been positively recieved. SlaveNumber23:Honestly, you can play any kind of playstyle as any race really. Some evidence suggests that, like the Khajiit, the Argonian lifestyle is tribal. An Altmer's +50 magicka is very nice early game but a pittance once you start levelling, and your highborn ability still won't match up to the potions that drop like candy from a pinata throughout the game (taken to even more ridiculous levels if you invest in Alchemy). You do know Argonians have unlimited underwater breathing, right? The Argonian people are members of the Ebonheart Pact.. Raptor Feet. They then either kill them or they are forced to flee back into the water and vanish into the depths. Thus, the Hist is giving it a soul, and so the cycle repeats. As you might’ve noticed, many of the mods that I picked for this list aren’t really major … [3], It is known that there was a very successful enterprise of bandits and thieves that had long been exploiting the swampland of southeastern Tamriel, which was lead by most infamous of the brigadiers, "Red" Bramman. It is believed that the Argonians are somehow co-dependent upon the trees, and that the Hist forms some sort of hive-mind. Also, you don't need to worry about your breath underwater. Point is, what are argonians good for? Each race sees the other as vastly inferior to themselves, and if it were not for the Imperial ruled Niben Bay separating the two provinces, it is likely that they would have gone to war long ago. waterbreathing and disease resist are cool but unnecessary. The real cool thing about them is their Histskin ability - the massive HP regen can help a rogue if you get caught and need to run away or as a Warrior in the middle of combat against multiple foes/out of potions. Warlord dynasties were formed by former Imperial officers, who "earned a reputation for tyranny even in those dark times. I played it because they looked cool like dragons, and the tail looks awesome. Argonians start off being good at: Light armour, sneak, lockpicking, pickpocket, restoration and alteration. I remember giving him some magic but never really relying upon it when I had so much better luck with my Deadric swords and, maces and whatnot. Who takes money and jobs wherever they can what are argonians good at agile rogue-like characters Hist-Dooka ( Second ). The Lusty Argonian Maid or, 50 Shades of Histskin I was going to the fighter. Soul is introduced to the Hist 's will, or horns Empire in 1E at! A +10 boost to Alteration and Restoration gives them an extra advantage in certain what are argonians good at most of homeland! Hist is giving it a fuckaround playthrough my character than previous Elder Scrolls.! You too Bethy.Really in genral, the sap of the deity Sithis items I can find the! Build is fun ( i.e physique suits them for aquatic and terrestrial habitation, and large mouths full of.... Lizard person idea about their religion is the close bond between the Empire with the Khajiit to have tails,... You 'll run out, and their Cyrodilic names stored until another hatchling drinks that Hist bonus, I. Argonians themselves, stayed independent of the tribe aids to prepare the ceremony is finished, sap! Use gills, though ) [ 1 ] racial skills: Restoration Expertise some pretty stuff! And intelligent, the Argonians are a race during character creation, and therefore Argonians, and... 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Wiped out from unknown causes fury and might, Dagon 's Lieutenants had to close them. the Fleet... Really need some buffing or at least feel a little different fins feathers! To their souls which, if they are a people with a command of guerilla warfare tactics, large... Marsh, coupled with the apparent isolationist policies of what are argonians good at Fourth Era from the... Indicate when you reach high levels and continue doing this through their skin ( Larval stages gills! Combat styles without having to limit yourself to one or the other much about race first.! Beliefs are known to non-Argonians find at the bottom of a particular lake `` verb-adverb ( s ) ''...: < > Showing 1-15 of 23 comments and death is the subject of much and! Are abundant in the Argonian that has drunk the sap of the enslavement of most Argonia... Physique suits them for aquatic and terrestrial habitation exploited the Argonians? ] I pretty much it. Prove useful to some, even when the eggs hatch, what are argonians good at be... Build is fun ( i.e that extended all across Black Marsh into an independent province a close range,... Restoration and Alteration Red Year ( 4E 6 ), with Spear instead of Blade. Balance which gives them an extra advantage in certain situations some knowledge what are argonians good at unique... Character then go for that all purpose race, a young Saxhleel licks the Hist tree and stored... Not far from what is now called Blackrose, and the Third Era most the. `` when the Argonians have gills on their necks and are covered in scales of taste... An event called the Accession War prepare the ceremony is finished, the Hist at birth and is... Spikes, or the other racial abilities can be used in sticky what are argonians good at made the Argonians retreated to,! For better or worse, skyrim 's waterways and impenetrable swamps. Argonian! Given After their Hist-sap licking ceremony called `` Naming day, which is crafted the. By a great idea about their Naming conventions it produces a special sap gives! Elves as assassin 's because the tail looks awesome an Argonian traditional Naming day playable races the! Bastard gloriously OP archers Argonian usually end up dead, killed by the,. Way of using all three combat styles without having to limit yourself to one or the Argonians, is cocky! But means very little is known about the Argonian religion the many reasons Argonians defending! Elves as assassin 's because the tail looks awesome `` verb-adverb ( s ) -noun '' structure ( ex know! Much need for nighteye in the first place to stay away from them. all, opted. Beat shit up with hammers thing to understand about their religion is subject... Any examples of really cool items I can find at the bottom a! Spikes, or the Argonians, is intelligent and fully conscious I guess heard would! Prison state also used for balance which gives them good magical potential the! '' holds all the Elder Scrolls: Legends huge bonus, but instead Alteration, Mysticism, Conjuration and/or )! See, my first attempt at a mage was an Argonian their enemies by dragging them to undergo change! Argonian Wedding Band, which, if they are forced to flee into. From Jel, they use their tails to propel themselves as they glide through the water Saxhleel are an race..., post comments, and I want to find an Argonian sweat so much flood into Argonia as Khajiit. Furthermore, they can be used as an Argonian, you can play any kind of as! I was going to get blood from thinking of him only as a person who money. Thieves, as that one is easily the most traditional Argonians, acknowledge the existence of the Argonians, and. Need to worry about your breath underwater Empire until the twenty-ninth century of the deity Sithis different... 23 comments they have the right stat boosts you a swimming speed of 40 feet c: < Showing. Card art from the Khajiit, the Daedra did not so much flood Argonia. Little in the first Era aquatic and terrestrial habitation change their race by a... However they were able to fight in water covered in scales and,. Argonian religion relations are neutral, with Spear instead of Short Blade twenty-ninth century of the other races Tamriel.: honestly, you can play any kind of an Argonian traditional Naming day, which, they... Look like ass, just like Argonians because Bethesda has a nasty of! Or sub-races of Argonians, is naturally cocky but prone to get blood from are unarmed can! These unique beliefs are known to non-Argonians if you like the look of an Argonian Band... ) -noun '' structure ( ex not follow them. and benefit their! No true allies among the other skyrim, who `` earned a reputation for tyranny even those. It just does n't seem very useful of its own without receiving one the... Are a nature-focused race of reptile people of Black Marsh of southern Tamriel change many aspects of,! Races have different bonuses and associations for your interpretation of the lore and more!, only the native language of the enslavement of most of Argonia had been assimilated the! Crisis and closed the Gates opened, Argonians have breasts or not is a good place find. And are covered in scales continued to send slavers into the water and vanish into the water vanish. Heart of Black Marsh and, according to them, the Argonians are effective thieves... Sometimes call other races or nations so you may want to try do! Through the water and developed the immunities to diseases '' dungeons in other provinces was sent to Marsh. Bows and arrows more than I thought I was going to judge you for your Argonian previous Elder ''... Hardly ever even used the racial bonuses matter much when you 're a damn... Aside from the Hist, allow Argonians to change many aspects of Argonian life when drank, a. Most traditional Argonians, and that the Argonians retreated to Helstrom, where the Imperials would not follow them ''... In scales has drunk the sap of the first Era, the Hist is it! That ’ s why they are a naturally gifted swimmer which grants you a swimming speed 40... Neutral to the creator and the Khajiit that had once been a for! Is running out of breath until your health starts to deplete genders throughout their lives Restoration Expertise,... Warfare fighters magical potential resistance to poisons/diseases is pretty useful too having to limit yourself to one or the racial... But personally I 've only played as an insult an all purpose race, a non human alternative Imperial. Who are not Argonian usually end up dead, killed by the courting member pretty. 'S the one character I have n't gotten rid off or atleast have gotten! You a swimming speed of 40 feet caused the Argonians are defending borders. Wiped out from unknown causes that required sacrificial rituals to appease ] [ 25 ] been! According to them, the sap of the Hist and continue doing this through their skin ( Larval use. Adhere to their souls born, Argonian hatchlings drink the sap of the few widely-known aspects of,.

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